if (SERVER) then

	AddCSLuaFile( "shared.lua" )
	SWEP.Weight				= 5
	SWEP.AutoSwitchTo		= false
	SWEP.AutoSwitchFrom		= false
	SWEP.HoldType			= "pistol"

end

if ( CLIENT ) then

	SWEP.ViewModelFOV		= 63
	
	SWEP.IconFont = "CSSelectIcons"
	
	SWEP.PrintName = "USPMP 10"
	SWEP.Slot = 0
	SWEP.Slotpos = 0
	SWEP.IconLetter = "a"
	
	killicon.AddFont( "weapon_mp", "CSKillIcons", SWEP.IconLetter, Color( 255, 80, 0, 255 ) )

end

 SWEP.Base				= "pf_base"

 SWEP.Spawnable = true;
 SWEP.AdminSpawnable = true;

 SWEP.ViewModel = "models/weapons/v_pistol.mdl"
 SWEP.WorldModel = "models/weapons/w_pistol.mdl"

 SWEP.Primary.Sound			= Sound( "weapons/pistol/pistol_fire3.wav" )
 SWEP.Primary.Recoil			= .7
 SWEP.Primary.Damage			= 16
 SWEP.Primary.VehDamageScale    = .5
 SWEP.Primary.NumShots		      = 1
 SWEP.Primary.Cone			= 0.02
 SWEP.Primary.ClipSize              = 14
 SWEP.Primary.Delay			= 0.14
 SWEP.Primary.DefaultClip           = 99999
 SWEP.Primary.Automatic             = true
 SWEP.Primary.Ammo                  = "smg1"
 SWEP.Primary.RSound			= Sound("weapons/357/357_reload3.wav")

 SWEP.Secondary.Clipsize            = -1;
 SWEP.Secondary.DefaultClip         = -1;
 SWEP.Secondary.Automatic           = false
 SWEP.Secondary.Ammo                = "none"; 
 SWEP.Secondary.Delay			= 4

